
Production-ready game assets
powered by the #1 AI sprite generator
Sprites, icons, UI, textures, music, 3D, and video - generated by AI, ready to drop into your engine. The asset pipeline devs build with.





Real Games. Built with Ludo
Not concepts. Not screenshots. Actual released games - each built with some combination of sprites, animations, art, music, or 3D assets generated in Ludo.
The best-in-class AI spritesheet generator
Idle, walk, run, attack, hit, death - or anything else your game needs. Looping or one-shot, in your game's style, dropped straight into your engine.
Every 2D asset your game needs
Type-specific generators built for game pipelines - every output is ready to drop straight into your engine.





Over 20 pre-defined art styles to choose from
Or bring your own style references and Ludo matches them across every asset in your project.






Iterate. Don't start over
Edit any sprite or image with a follow-up prompt - Ludo keeps the style, pose, and identity of the original, and changes only what you ask for. Build an asset, then evolve it.



Sound that ships with the game
Background music, sound effects, voice acting - all generated, all production-ready. Browse a few samples per mode.
Ready to drop into your engine
Static meshes with PBR textures, GLTF export, and retopology baked in. Mesh complexity that suits your needs - from 1k to 200k triangles, you choose. Generated from text or a single image - drop straight into Unity, Unreal, or Godot.
See it before you build it
Visualize gameplay before implementation, animate cutscenes, or bring a portrait to life - with synchronized audio, straight from prompts or images.
Gameplay & ideation
Visualize a mechanic before you build it - feel out pace, camera, and atmosphere in seconds, straight from a generated screenshot.
Cutscenes, intros & splash
Cinematic intros, story cutscenes, and high-energy trailer beats - straight from a single image or prompt.
Character & portrait animation
Bring still character art to life - subtle breathing, hair, glow, eye movement - perfect for dialogue scenes.
Ludo lives where you build
The same generators as the Ludo app - exposed through MCP, a REST API, and a Unity plugin. Drop them into Claude, Cursor, your own service, or your engine.

Generate assets from Claude, Cursor, or any MCP client.
Hook Ludo into your AI assistant and let it produce sprites, music, and 3D models on demand. Ship a sprite without leaving your chat.
Connect Claude or Cursor
Wire Ludo into your pipeline.
One endpoint per asset type. Generate, poll, download. Same models that power the Ludo app - production-ready, async, batchable.
Read the API docs
Drag assets straight into your scene.
The Ludo Unity Plugin gives your team a panel inside the editor - generate, import, and version-control assets without leaving Unity.
Get the Unity Plugin













