Ludo.ai
Poses

AI Character Pose Generator

Take one character and pose it any way your game needs - fighting stance, punch, kick, jump, block, crouch - from a pose preset, a reference image, or a camera angle. Every pose is the same character, generated as a clean static sprite.

fighter delivering a high kick
Roundhouse kick
Same character, new pose
Made with Ludo

One fighter, posed with Ludo

Every sprite here is the same fighter - generated from one source sprite, posed eight ways.

fists up on guard
Fighting stance
Hand-Painted
fists up on guard
forward straight punch
Punch
Hand-Painted
forward straight punch
high roundhouse kick
Kick
Hand-Painted
high roundhouse kick
leaping jump kick
Jump
Hand-Painted
leaping jump kick
forearms raised to guard
Block
Hand-Painted
forearms raised to guard
ducking low
Crouch
Hand-Painted
ducking low
charging an energy attack
Special move
Hand-Painted
charging an energy attack
fist raised in celebration
Victory
Hand-Painted
fist raised in celebration

API & MCP Integration

Beta

Connect Ludo's generative AI to Claude, Cursor, or your own apps. Automate asset creation and streamline your game development pipeline.

Images & Animation

Generate sprites, icons, UI assets, textures, and backgrounds. Create spritesheet animations from your art.

Video & 3D

Generate videos from images with motion prompts. Convert 2D art into textured 3D models.

Audio

Create sound effects, music tracks, and character voices. Clone voices for text-to-speech.

How it works

Start from one sprite

Generate or upload a character - it becomes the source for every pose.

Choose how to pose it

Pick from 21 pose presets, upload a reference image to match, or set a camera angle and elevation.

Get a matching static sprite

Each pose comes back as the same character in a clean, transparent sprite.

What devs build with it

Fighter punching poseFighter high-kick pose

One character, every pose

Stance, punch, kick, block - the same fighter throughout, not six different characters.

Fighter jump-kick poseFighter crouching pose

Preset, reference, or angle

Use a named pose, match a reference image, or choose the camera angle.

Frequently asked questions

How do I control the pose?

Three ways: choose from 21 pose presets (idle, walk, run, crouch, block, attack ready, jump, flying, and more), upload a reference image to match its pose, or specify a camera angle and elevation.

Does it stay the same character?

Yes - the pose tool works from your source sprite, so every pose is recognizably the same character, not a fresh generation.

Are these static sprites or animations?

Static posed sprites. They make ideal starting frames - send a posed sprite to Ludo's sprite animation to turn it into a full animated sheet.

Can I use them commercially?

Yes - sprites you generate with Ludo are yours to use in commercial games.

Experience the future of game creation

Free to try. No credit card required.