Ludo.ai
Motion transfer

Animate a Sprite from Video

Have a motion in mind? Give Ludo a short reference video and your static sprite, and it transfers that movement onto your character - exported as a packed, engine-ready sprite sheet.

Attack Animations
Stylized 3D · 25 frames
How it works
Give it your sprite and a reference clip - get an engine-ready spritesheet.
Your sprite
Static character sprite to animate
The character to animate
Reference video
"a short clip of the motion you want"
Up to a few seconds. No rigging.
Spritesheet
Packed spritesheet of the transferred motion
Drop straight into your engine
Made with Ludo

Motion brought to sprites with Ludo

Each started as a static sprite - the movement was applied, then exported as a sheet.

Walking Animations
Low-poly 3D · 36 frames
walking forward at a steady pace
Idle Animations
Cel-shaded · 25 frames
soft idle pose, hair and skirt swaying with subtle breathing
Attack Animations
Stylized 3D · 25 frames
winds up and slams the war-hammer into the ground
Death Animations
Neon · 36 frames
takes a fatal blow to the chest and collapses to the ground
Creature Animations
Hand-painted · 36 frames
phoenix in full flight, wings beating powerfully, trailing ribbons of radiant flame
Item Interactions
Cartoonish · 25 frames
chest unlocking and swinging open to release a burst of golden light
Visual Effects
Cel-shaded · 25 frames
explosion bursting outward in a cloud of fire, smoke, and trailing sparks
Animated UI Elements
Cartoonish · 36 frames
power bar fills with fire
And more motion types: Hit reactions · Spell casting · Jumping · Crouching · Damage taken · Looping cycles · One-shot effects · Transitions

API & MCP Integration

Beta

Connect Ludo's generative AI to Claude, Cursor, or your own apps. Automate asset creation and streamline your game development pipeline.

Images & Animation

Generate sprites, icons, UI assets, textures, and backgrounds. Create spritesheet animations from your art.

Video & 3D

Generate videos from images with motion prompts. Convert 2D art into textured 3D models.

Audio

Create sound effects, music tracks, and character voices. Clone voices for text-to-speech.

How it works

Upload any sprite

Generated in Ludo, drawn, or commissioned - any static character image.

Choose a motion preset

Walk, run, idle, jump, attack - or describe a custom motion.

Export the packed sheet

Set frame count, grid layout, and cell size - or grab a GIF.

Export-ready:
Animated GIFSpritesheet PNGJSON metadataPer-frame sequenceMP4 video

What devs build with it

Reuse a signature move

Apply one captured motion across multiple characters for a consistent feel.

Match a specific movement

When a preset isn't quite right, drive the animation from exactly the motion you want.

Speed up animation

Skip rigging - go from a reference clip to frames directly.

Frequently asked questions

What kind of reference video works?

A short clip - up to a few seconds - showing the motion clearly. The sprite's starting pose should be close to the reference for the best result.

How is this different from animation presets?

Presets cover common motions; motion transfer lets you drive the animation from any movement you capture, when you need something specific.

What do I get out?

A packed, engine-ready sprite sheet (plus individual frames) of your character performing the transferred motion.

Can I use them commercially?

Yes - sprites you generate with Ludo are yours to use in commercial games.

Experience the future of game creation

Free to try. No credit card required.