Ludo.ai

Unity Plugin

AI-powered asset generation directly inside the Unity Editor.

Getting Started

The Ludo AI Plugin for Unity lets you generate game-ready sprites, images, 3D models, sound effects, music, and voice lines without leaving the Editor. Describe what you want in plain text and get assets in seconds.

Sprites & Images

Generate sprites, icons, UI assets, textures, and backgrounds. Animate them into spritesheets with up to 64 frames.

3D Models

Convert 2D images into textured 3D models. Adjustable face counts, PBR textures, and GLB export.

Audio

Create sound effects, music tracks, character voices, and speech with cloning or 14 preset voices.

1

Install the Plugin

Download the plugin and copy the LudoAIPlugin folder into your Unity project's Assets/ directory.

2

Get Your API Key

Log in at ludo.ai, then go to MenuAPI & MCPGenerate API Key.

3

Configure the Plugin

In Unity, open Ludo AILudo AI Plugin from the menu bar. Go to the Settings tab and paste your API key.

4

Start Creating

Switch to the Sprites & Images tab and generate your first asset. Try something simple like “pixel art treasure chest”.

Compatibility

Unity 2019.4+ required (WebP support needs 2021.2+). Works on Windows, macOS, and Linux. Editor-only: generated assets are standard Unity assets that work in all builds. Dependencies (Editor Coroutines, Newtonsoft.Json, WebP) are included.

Plugin Features

Everything you need to generate game assets with AI, organized in four tabs directly inside Unity Editor.

Generate sprites from text descriptions with 20+ art styles (Pixel Art, Low Poly, Cartoonish, and more), 9 perspective options (Top-Down, Isometric, Side-Scroll, etc.), and multiple aspect ratios. Generate up to 8 variations at once.

Sprites: Art styles, perspectives, quality settings, prompt augmentation
Images: Screenshots, icons, UI assets, textures, with genre and platform targeting
Animation: Convert sprites to spritesheets (4-64 frames), export as spritesheet, GIF, or video

Convert any 2D image into a textured 3D model. Control face count (1,000-100,000), choose texture size up to 4096x4096, and select PBR or simple textures. Models export as GLB format with native Unity import.

Face Count: 1K-10K (mobile), 10K-50K (desktop), 50K-100K (hero assets)
Textures: PBR (albedo, normal, roughness, metallic) or simple color textures

Create sound effects (0-10s), background music with optional lyrics, AI-generated character voices, and speech with voice cloning or 14 preset voices across 40+ languages and 8 emotions.

Sound Effects: Describe any sound: sword slashes, footsteps, UI clicks
Music: Background tracks, themes, jingles with genre and mood control
Voice & Speech: Character voices, narration, voice cloning, preset voices with emotions

Asset Organization

Generated assets save directly to your project: Assets/Sprites/, Assets/3DModels/, Assets/Audio/, and Assets/Spritesheets/. All assets use Unity's AssetDatabase for proper import, version control integration, and Inspector availability.

Download & Resources

Get the plugin, explore the documentation, and connect with the Ludo AI ecosystem.

Open source Unity Editor extension - available on GitHub
All dependencies included (Editor Coroutines, Newtonsoft.Json, WebP)
Works alongside the API & MCP integration for advanced workflows